Susanna Hyland

Formerly a Bright Trooper, a trainee of ZECT & McCormick's second in command who was sent by Holme in order to spy on & assassinate McCormick. However, she yearns for McCormick as a master after she tasted his delicious cooking. Prior to meeting McCormick, she had eaten nothing but dry boiled rice for the last seven years of her life, considering the concept of taste & deliciousness a sin. McCormick went out of the way to make sure she would be well fed. She was also the person that booted Van out from the ZECT HQ. Afterwards, Holme orders her to kill McCormick, but she is persuaded by McCormick to forget Holme & help him steal the Hyper Zecter. She is eventually knocked over the building by the Uca Worm only to be saved by McCormick. Despite her sweet & innocent demeanor, she is a fearsome fighter armed with a wire which can cut through almost anything; however, she is still relatively weak against Worms, but tries to fight anyway. After accepting McCormick as her superior, she began to work at the Bistro la salle, although she often misinterpreted recipes & created horrible dishes as a result. Due to her harsh bring up as a Bright Trooper, her perception of training is rough. This was later seen in the series when she began to time Jo & her classmates in setting up tents before their camping field trip. She was hit by a bullet that ricocheted off Beetleborg's Kunai Gun, but thankfully hitting her in the shoulder. As an apology, McCormick made a meal for her while she was recovering in the hospital, also giving her a letter to Williams. During the epilogue, Susanna continues to work at the Bristo La Salle. She is about 18 years old, the same age as Drew.

Susanna's Arsenal
As an elite assassin of ZECT, she was assigned in infiltration tasks, even infiltrating their own organization, posing as a trainee Bright Trooper.
 * Susanna's wire - a fine wire that is almost invisible from the naked eye. Susanna stores it in her ring in her right fore finger. The wire is very thin that it can cut through metal.
 * White Armor - standard Bright Trooper Armor Uniform to distinguish the trainees from the elite.
 * Automatic Machine Gun with rectractable blade