JumpStart Quests: Time Jumpers

JumpStart Quests: Time Jumpers is one of the JumpStart Quests games. In this game, the player must help Reggie as he travels through time & bring back the fun.

Introduction
While Reggie is playing basketball in the park, a spaceship comes in & Zack & Jess from EarthQuest come out. Reggie asks Zack & Jess how's it going, & Zack & Jess explains that something bad is happening to the future. Wanting Reggie to know what's happening, Zack & Jess shows Reggie a video. The video explains that a company called Bore Co. has taken away all the fun. They sent robots called BoreBots through time to suck out the fun. Reggie's mission is to travel through time & restore the fun by destroying the Anti-Fun Transmitter, who stores all the fun. Knowing that a future without fun is not cool, Reggie accepts the mission. So Zack & Jess gives something that might help Reggie: a pair of dancing shoes. After taking the shoes, Reggie begins traveling through time.

Wild West
Reggie finds himself in the Wild West, where he meets a cowgirl pushing her horse. The cowgirl tells Reggie that the BoreBots (who she calls Boredem Bandits) have taken over the town & outlawed fun & dancing. Since the cowgirl doesn't know the Western dance, she tells Reggie that the Frontier Kids might know it.

Shack
Reggie meets the Frontier Kids in an old shack. The Frontier Kids tell Reggie that they made a Western dance, called The Rainmaker, to stop the Boredem Bandits. After trying out the dance, Reggie tells the Frontier Kids that he has to find & disarm the Anti-Fun Transmitter. The Frontier Kids to see the miner.

Mines
Reggie meets the miner & explains that he's looking to reveal the whereabouts of the Anti-Fun Transmitter. The miner tells Reggie that he'll have to earn it, since he needs someone to get his gold out of the mines. After succeeding, the miner gives Reggie the map. The miner tells Reggie that before he can disarm the Anti-Fun Transmitter, he'll need the Fuzzy Encryption Key.

Duel With Boredem Bandits
Reggie meets the Boredem Bandits, who thinks that they can beat Reggie. But Reggie succeeds, destroys the robots, & gets the Fuzzy Encryption Key.

Anti-Fun Transmitter
After finding the Anti-Fun Transmitter, Reggie inserts the Fuzzy Encyption Key. After cracking the destruction code, Reggie destroys the Anti-Fun Transmitter & restores the fun in the Wild West. After getting a congratulations from Zack & Jess, Reggie says good-bye to his new friends & starts traveling through time.