Trip Lister

Kamen Rider Kickerborg is one of the many Kamen Riders in the fanfictional series Kamen Rider: Beetleborg.

Trip
Trip & his brother Van are spoiled rich kids who believe that they can have anything because their father owns the building that occupied Zoom Comics & most of the other buildings in town. They were the ones who dared Drew, Roland, & Jo to enter Hillhurst mansion when they were young. They often included their driver, Dudley, into their schemes. Nukus told Van & Trip how to defeat Borgslayer which would send the Magnavores back into the comic if it was defeated. After the incident with the Borgslayer, they returned to their father's mansion & were never seen or heard of ever again.

Years later, they return as Kamen Rider Hopper Series Riders; Trip becomes Kamen Rider Puncherborg while Van becomes Kamen Rider Puncherborg.

Bio
Statistics Unlike all of the other Riders in Kamen Rider: Beetleborg, the Kamen Rider Hopper Series Riders only have one form that they transform into. Kickerborg has a green Acrida cinerea motif & by raising the legs on the Hopper Zecter, Kickerborg can jump high into the sky. By lowering the legs on the Hopper Zecter, the energy is concentrated into a tachyon-powered Rider Kick. The impact upon landing on the ground again powers up another kick.
 * Rider Height: 192cm
 * Rider Weight: 93kg
 * Ability Perimeters
 * Punching Power: 3t
 * Kicking Power: 6.5t
 * Maximum Jump Height: 39m
 * Maximum Running Speed: 100m/5.6s
 * Finisher Power: 20t

Hopper Zecter (Green Side)

 * Device Type: Rider Belt ('Transformation' Belt)
 * Animal: Grasshopper
 * Color: Green
 * Change Announcement: "CHANGE KICK HOPPER!!!"
 * Primary Finisher: RIDER JUMP >>> RIDER KICK - Kickerborg's finishing attack; When the legs of the Hopper Zecter are pulled up, a charge surges to Kickerborg's left leg where he leaps high into air. From here, he sets up his attack by pulling the Hopper Zecter's legs back down (to default position) & attacks off his left leg with a drop kick from above. Upon landing the kick, the Anchor Jack on his left leg bounces down & back up, allowing Kickerborg to rebound back into the air for another attack, creating possibilities for different variations of attack.

Anchor Jack
The gold-joints installed onto the left leg of Kickerborg. Shaped like grasshopper legs, these joints have the ability to click down & rebound back up. This rebounding force allows Kickerborg to bounce from the first target & move on to attack other enemies.