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Masterminds are highly intelligent villains or heroes and are characterized by a personality in which they will plan things to amazing lengths and always have a backup plan. As such, they tend to be particularly skilled in fields like strategy, manipulation, leadership and organizing. These characters may often be non-action or even weaklings, but they should not be underestimated, as they can be extremely difficult to catch or defeat due to their incredibly complex schemes. They are usually referred to as "the brain behind it all" and just like master manipulators, they rarely show themselves directly towards their enemy. They are also often characterized for being the leader for any events such as competitions, Olympic-related events, contests, showdowns and more, most of the time, masterminds do have henchmen, guards, servants and/or (a) right-hand.

Masterminds are generally defeated if the hero or another character (whether evil or not) finds a way to exploit their arrogance or egotism, if the hero(es) are of similar intelligence.

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