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Mega Man Type Game Rokko Chan[]
About[]
This is a free FLASH game based on "Mega Man Series". ...but this Rokko Chan has a level of perfection that rivals that of this game. Many people have become addicted to the game after playing it out of curiosity.
All the dots in this game were created by myself. The boss character and Rokko Chan's dots were not downloaded from somewhere else, but were completely created by myself. The OP is also dot-drawn, but it is also self-made. You can't even imagine how much patience was required! The difficulty level is neither too easy nor too difficult, and the game is perfectly balanced and challenging like the original.
The game was developed in two years, which is an unusually long time for a FLASH game.
Story[]
AD 20XX...
Here, in Doctor Thane's lab, the development of an x with Human Memory was underway.
Rokko Chan "...Father?" Doctor Thane "Oh, you understand me, my daughter! The experiment is a success!
At the same time...
All the robots in the world are running amok. Then, a mysterious scientist, Doctor Mad, announces the crime.
Rokko Chan "Dad, I've been reborn and I'm sure I can stop the robots from running wild." Doctor Thane "What are you talking about? No, it's too dangerous!" Rokko Chan "I can hear the voices of people in pain. I have to go!" Doctor Thane "Wait! Wait!"
And so began the battle between Rokko Chan and the army of robots developed by Dr. Mad!
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Game → Flash Game
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Mega Man Fan Game Mega Man: Rock N Roll Creation[]
About[]
Mega Man: Rock N Roll is a fan game developed by Dennis Engelhard. It was released on November 25th, 2019.
Story[]
A mysterious robot force is invading the city and abducting Robot Masters. Proto Man and Mega Man both succumb to the terror leaving Roll alone and scared. Back at Dr. Light's lab Roll decides to go through the procedure her brother did to become a super fighting robot.
Gameplay & Mechanics[]
Traverse across 17 stages of robot wrecking mayhem while encountering Robot Masters new and old as you look to liberate your fellow robots.
Mega Man controls as he does in the official games. He can slide, summon Rush, and is initially armed with a 2-level Mega Buster charge. Collecting the letters spelling ROCK will upgrade his buster into a 3-level charge.
Roll can slide but lacks a charge shot. She makes up for this with a double jump which can also receive a small jet boost upgrade after collecting the letters for ROLL. Beat will assist Roll and help her fly around. Roll is a little weaker than her brother and will take one more point of damage.
Rush Coil is available after two Robot Masters are defeated. Beat will join Roll after four, and Mega Man will get Rush Jet after six.
You're given the Energy Balancer by default. An Exit Module is present on the weapons screen. You can only use it in stages you have cleared. Overall you are allotted 3 Energy Tanks and 1 Weapon Tank which are shared between both characters. Each character however has their own weapon energy bars and collects the same weapon upon a Robot Master's defeat. A tank will only fill the health or weapon energy of one character so use them wisely.
Features[]
Rock N Roll sports a Mega Man X styled select screen. The 'i' icon in the upper left will give you details on each Robot Master including their name, model number, function, and stage location. The disk icon in the lower left will take you to the save screen where you have up to 9 save files.
Controls are fully customizable in the options screen via the title screen. Set controls for keyboard or various controller styles from SNES, Playstation, and XBox. You can toggle the d-pad (for controllers without analog sticks), a separate slide button, a Mega Man 11 style weapon wheel, and controller vibration.
In Color-Settings you can alter the saturation and color temperature if you prefer a more vibrant color palette or a faded look.
The game also has a Boss Mode and Time Attack with unlockable features.
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Gameplay[]
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Fan Game
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